# Drop flow
Drop flow is the standard flow for Cashfree payment gateway's Flutter SDK. In this flow, SDK provides a pre-built native screen to facilitate a quick integration with our payment gateway. Your customers can fill in the necessary details here and complete the payment.
This mode handles all the business logic and UI Components to make the payment smooth and easy to use. The SDK allows the merchant to customize the UI in terms of color coding and payment modes shown.

_Drop Checkout_
# Initiating the payment
To initiate the Drop checkout payment in the SDK, follow these steps
Create a CFSession object.
Create a CFPaymentComponents object.
Create a CFTheme object.
Create a Drop Checkout Payment object.
Set payment callback.
Initiate the payment using the payment object created from [step 4]
## Create a session
The **`order_token
`** created is used to authenticate the payment. The SDK exposes a class **`CFSession
`** class which accepts the order_token, Environment and order ID values.
Cashfree provides two environments, one being the `sandbox
` environment for developers to test the payment flow and responses and the other being `production
` environment which gets shipped to production. This environment can be set in this session object.
The values for environment can be either `.SANDBOX
` or `.PRODUCTION
`.
## Payment Components
The Cashfree's Drop checkout allows the merchant to control the payment modes shown to their customer using the payment component parameter.
If this method is not called, by default all the payment modes are enabled.
## Set a Theme
The `CFThemeBuilder
` class used to create `CFTheme
` used to set the theming for Drop checkout screen.

_Theme options_
## Create a Drop Checkout Payment object
Code Snippet to create a payment object for Drop Checkout (pre-built UI SDK)
If payment component object is not provided then all the payment modes that are enabled for the merchant account is shown.
## Setup Payment Callback
Callbacks must be registered in the "init" method of the screen that invokes the SDK.
Two methods have to be declared and their instance has to be sent to the SDK. Following is the code snippet to do the same
Code snippet demonstrating it's usage:
Make sure to set the callback at **init** and remove the callback at **dispose** as this also handles the activity restart cases and prevents memory leaks.
# Sample Code
You can check our demo app located [here](🔗).